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Showing posts with the label Requestanimationframe

Javascript - Can't Adjust Framerate - Requestanimationframe

I start the loop function gameLoop(){ update(); draw(); requestAnimFrame(gameLoop); } var… Read more Javascript - Can't Adjust Framerate - Requestanimationframe

Adding Additional Arguments To A Function Called Back By Requestanimationframe

I am looking to create a function that scrolls an image element x pixels over y time on an HTML5 ca… Read more Adding Additional Arguments To A Function Called Back By Requestanimationframe